Library: C:\Users\user\Desktop\git\GameJam\GameJamProject\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated
--platform=Windows
--backend=burst-llvm-15
--target=X64_SSE2
--global-safety-checks-setting=Off
--meta-data-generation=False
--dump=Function
--float-precision=Standard
--target-framework=NetFramework
--assembly-defines=Assembly-CSharp;
--assembly-defines=Mono.Security;
--assembly-defines=mscorlib;
--assembly-defines=System.Configuration;
--assembly-defines=System.Core;
--assembly-defines=System;
--assembly-defines=System.Numerics;
--assembly-defines=System.Xml;
--assembly-defines=Unity.Animation.Rigging;
--assembly-defines=Unity.Burst;
--assembly-defines=Unity.InputSystem;
--assembly-defines=Unity.Mathematics;
--assembly-defines=Unity.RenderPipeline.Universal.ShaderLibrary;
--assembly-defines=Unity.RenderPipelines.Core.Runtime;
--assembly-defines=Unity.RenderPipelines.Universal.Runtime;
--assembly-defines=Unity.TextMeshPro;
--assembly-defines=UnityEngine;
--linker-options=PdbAltPath="KARMA_Data/Plugins/x86_64/lib_burst_generated.pdb"
--generate-link-xml=Temp\burst.link.xml
--temp-folder=C:\Users\user\Desktop\git\GameJam\GameJamProject\Temp\Burst
--key-folder=C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport
--decode-folder=C:\Users\user\Desktop\git\GameJam\GameJamProject\Library\Burst
--output=C:\Users\user\Desktop\git\GameJam\GameJamProject\Temp\BurstOutput\Data\Plugins\x86_64\lib_burst_generated
--pdb-search-paths=Temp/ManagedSymbols/


